Nodes
Chaos nodes
Mathematical chaos generators that produce deterministic yet unpredictable sequences for driving pitch, rhythm, and dynamics simultaneously.
| Node | Inputs | Outputs | Description |
|---|---|---|---|
| Logistic Map | number r (3.57–4.0, default: 3.8) number x0 (0.0–1.0, default: 0.5) number iterations (default: 64) |
list values (0.0–1.0) | Iterates the logistic map equation x(n+1) = r * x * (1 - x). For r values between 3.57 and 4.0, the system exhibits chaotic behavior — deterministic yet effectively unpredictable sequences. The output values (0.0–1.0) can be mapped to any musical parameter using Map Range. Small changes in r or x0 produce radically different sequences. |
| Henon Map | number a (default: 1.4) number b (default: 0.3) number x0 (default: 0) number y0 (default: 0) number iterations (default: 64) |
list x-values list y-values |
Iterates the Henon map, a 2D chaotic attractor defined by x(n+1) = 1 - a*x(n)^2 + y(n) and y(n+1) = b*x(n). Produces two correlated chaotic sequences — map X to pitches and Y to durations (or any other pair of parameters) for material where pitch and rhythm are derived from the same deterministic process. |
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